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Latest Inward updates
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- Inward
Last Chance to get PLAYNE on Kickstarter
Hello Friends, Last Chance Just to let you know. You only have less than 24 hours to get PLAYNE on Kickstarter to get its exclusive rewards... Huge Stretch goal added. If we reach our next stretch goal, not only will we…
Patch notes1 changeGameplay - Inward
omg, we did it! PLAYNE is coming to mobile!
WOW! WE DID IT! Sensei Fox is coming to mobile! Thanks to your amazing support, we have successfully funded the Kickstarter campaign and I can now start working on bringing PLAYNE to mobile! Not only this, since we reac…
Patch notes3 changesBalanceGameplay - Inward
Kickstarter funded 40% - We need your help!
Hello Friends, Huge thanks to the 200 backers who have raised over 40% of our funding goal to bring PLAYNE to Mobile. From what I'm seeing, most of the backers are from the PLAYNE community, which is incredible. I'm tru…
Event1 change - Inward
PLAYNE for Mobile Just Launched on Kickstarter!
Hello Friends! I’m really excited to announce that the Kickstarter campaign to bring Playne to Mobile is now LIVE! 🥳 You can now pre-order PLAYNE for Mobile on Kickstarter to get exclusive backer rewards while helping…
Patch notes1 changeBalance - Inward
PLAYNE Mobile : Kickstarter Prelaunch Details
Hello Friends, One of my goals from the start was to bring a meditation game to Mobile, and I'm really excited to let you all know that the crowdfunding campaign to bring my game PLAYNE to Mobile will launch on Kickstar…
Announcement - Inward
Small Patch V0.5015
Hello Friends, This fixes an issue where some of you were meditation was locked out, and the game crashed when you were trying to meditate. If you find that breath awareness is still locked after applying the patch, the…
Announcement - Inward
Habit-Responsive Campfire Update
Hello Friends, Introducing .. The Campfire! This update brings a dynamic, habit-building campfire that grows with your habit, depending on which mode you choose. "What are the modes?" I hear you ask Enduring mode is whe…
Patch notes3 changesFixBalance - Inward
DevLog : Habit-responsive campfire
Hello Friends, I'm excited to announce a new feature coming soon to Inward - a habit-responsive campfire with three customizable difficulty settings. Easy Difficulty (Persistent Fire) The fire grows based on the number…
Patch notes2 changesGameplay - Inward
Patch 0.4458
Hello Friends, A new day and a new patch :) Fixes an issue where some of you were unable to unlock the meditations after your first session. Thanks, Krish
Announcement1 changeGameplay - Inward
Patch 0.4457
Hello Friends, You should no longer get stuck in the meditation level when you are disconnected from the database - Database optimisations (>20mb reads O.o) - Fixes an issue where when you share the computer, it logs in…
Announcement1 changeGameplay - Inward
Patch 0.4455
Hello Friends, This fixes an issue where you were getting black/null trees. These trees that had this issue may appear as 'null' in your library, but they grow normally and will now look healthy :) (without the black ap…
Announcement - Inward
Patch 0.4452
Minor database optimisation to reduce reads. Thanks,
Announcement - Inward
Update - 0445
Hello Friends, Fixes / Updates: - Camera no longer clips through ground - You can now meditate for 5 minutes and are no longer limited to 10 minutes segments - While journaling/labelling, using the breath menu no longer…
Patch notes2 changesGameplay - Inward
Patch 0444.7
Hello Friends, Just a quick patch to fix a bunch of niggles with the database system. If anything doesn't work then please either post it here: https://inward.nolt.io/ or drop me an email to hello@inwardgame.com. Thanks…
Announcement - Inward
Patch 0444.6
Hello Friends, Patch to fix various issues related to the cloud login/database system. If you've had issues logging in after the patch yesterday, could you please try again? Thanks, Krish.
Announcement - Inward
Patch 0444.5
Hello Friends, Fixes / Updates: New illustrating cover picture by Ian Herring (same artist who did the loading screen for Playne) Dialogue '?' marks no longer get cut off Various typo fixes Other minor fixes Do let me k…
Announcement2 changesGameplay

