Full notes
Full Involuntary Fighting Simulator update
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Repeated intro
Hello Volunteers,
What changed
- Gameplay
- UI and audio
Involuntary Fighting Simulator changes
Here's a summary of the most recent patch.
You must win a certain amount of battles in order to progress to the next battle division
The amount you can upgrade training will be limited by how far you have progressed in your division unlocks
Training attributes to a high level will now have a cost, there's a detailed break down available in the training location
The tutorial has been updated to reflect the training changes
You will be warned before entering battle selection if your training costs exceed what you can afford
Several new buttons are available in the battle selection page to speed up selecting volunteers
When a task is complete the pop up text will be yellow
If any tasks are complete a neon arrow will be pointing at the tasks and rewards button
The new division unlocks should not effect current playthroughs...in theory. I apologize if it forces a restart
Source
Changelog.gg summarizes and formats this update. How we read updates.
