Full notes
Full Invoker Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions2 changes0 removals
- Gameplay
- Fixes
changedChanged the description of Mage's effect to better clarify which units he can target for an attack.
changedChanged the description of Phoenix's effect to better clarify how the revive mechanic works.
fixedFixed an issue where the game would get soft locked if the enemy units have no place to move, now the game checks for this scenario and moves on to the next turn.
Changed the description of Mage's effect to better clarify which units he can target for an attack.
Changed the description of Phoenix's effect to better clarify how the revive mechanic works.
Fixed an issue where the game would get soft locked if the enemy units have no place to move, now the game checks for this scenario and moves on to the next turn.
Source
Changelog.gg summarizes and formats this update. How we read updates.
