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Steam News24 February 20233y ago

Ver1.9

Changed VR system from Oculus to OpenXR (This now works with other VR devices, but checks have only been done with HtcVive and MetaQuest2) Addition of item storage pockets Addition of hit detection on player's hands Adj

Full notes

Full Invisible Man VR In Eleanor's room update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedChanged VR system from Oculus to OpenXR (This now works with other VR devices, but checks have only been done with HtcVive and MetaQuest2) Addition of item storage pockets Addition of hit detection on player's hands Adjustment of physics of NPC's swinging objects Adjustment of NPC weights Fixed NPCs not closing their eyes when they fall asleep Fixed that the backsides of some materials were not depicted Added a pair of shoes at the entrance

Invisible Man VR In Eleanor's room changes

fixedChanged VR system from Oculus to OpenXR (This now works with other VR devices, but checks have only been done with HtcVive and MetaQuest2) Addition of item storage pockets Addition of hit detection on player's hands Adjustment of physics of NPC's swinging objects Adjustment of NPC weights Fixed NPCs not closing their eyes when they fall asleep Fixed that the backsides of some materials were not depicted Added a pair of shoes at the entrance

Changed VR system from Oculus to OpenXR (This now works with other VR devices, but checks have only been done with HtcVive and MetaQuest2) Addition of item storage pockets Addition of hit detection on player's hands Adjustment of physics of NPC's swinging objects Adjustment of NPC weights Fixed NPCs not closing their eyes when they fall asleep Fixed that the backsides of some materials were not depicted Added a pair of shoes at the entrance

Source

Steam News / 24 February 2023

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