What changed
0 fixes5 additions3 changes0 removals
- Store
- Maps
- Gameplay
- UI and audio
addedThank you to everyone who has purchased Investigation and played it in the past year!!! I've been working hard in the background on a new game; Hollowed Echo, while completely remaking Investigation! New engine, new features, new game. I upgraded from Unreal Engine 4.27 to 5.3! I understand how broken Investigation was, and I wasn't happy with the end result. So let me breakdown what will come out on this update! (Within the next 2 weeks)
changedComplete map overhaul- EVERYTHING has been revamped, and made better fit for the narrative
addedNew story elements- Explains plot holes from the original build I left out. This will expand on and have a better understanding of what "The Hospital" scene actually is!
addedNew monsters- New monsters with unique AI will be included!!!
addedHiding/sneaking mechanics- To make it more fair, hiding and sneaking will be added to prevent the player from feeling like it's too hard!
addedNew cutscenes- All new cutscenes to tie into the gameplay better!
I upgraded from Unreal Engine4.27→5.3↑I upgraded from Unreal Engine increased, buffInvestigation changes
addedThank you to everyone who has purchased Investigation and played it in the past year!!! I've been working hard in the background on a new game; Hollowed Echo, while completely remaking Investigation! New engine, new features, new game. I upgraded from Unreal Engine 4.27 to 5.3! I understand how broken Investigation was, and I wasn't happy with the end result. So let me breakdown what will come out on this update! (Within the next 2 weeks)
changedComplete map overhaul- EVERYTHING has been revamped, and made better fit for the narrative
addedNew story elements- Explains plot holes from the original build I left out. This will expand on and have a better understanding of what "The Hospital" scene actually is!
addedNew monsters- New monsters with unique AI will be included!!!
addedHiding/sneaking mechanics- To make it more fair, hiding and sneaking will be added to prevent the player from feeling like it's too hard!
Thank you to everyone who has purchased Investigation and played it in the past year!!! I've been working hard in the background on a new game; Hollowed Echo, while completely remaking Investigation! New engine, new features, new game. I upgraded from Unreal Engine 4.27 to 5.3! I understand how broken Investigation was, and I wasn't happy with the end result. So let me breakdown what will come out on this update! (Within the next 2 weeks)
Complete map overhaul- EVERYTHING has been revamped, and made better fit for the narrative
Graphics overhaul- Experience the horror like never before! The graphics have been severely bumped up!
New story elements- Explains plot holes from the original build I left out. This will expand on and have a better understanding of what "The Hospital" scene actually is!
New monsters- New monsters with unique AI will be included!!!
Hiding/sneaking mechanics- To make it more fair, hiding and sneaking will be added to prevent the player from feeling like it's too hard!
New cutscenes- All new cutscenes to tie into the gameplay better!
Reduced flashing lights- I will be HEAVILY reducing the strobe lighting to avoid causing epilepsy and eye strain.
Improved settings menu- turn down bodycam effect, camera grain, gore remover, and brightness settings will all be accessible!
AND SO, SO MUCH MORE! Have fun detectives!!! -ShockyyDoc