Full notes
Full INVERSUS Deluxe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
There's a new update with a few (small) improvements!
Added support for V2 DualShock4 controllers.
Reduced rate at which skill (number that RP is based on) uncertainty grows due to inactivity. This means that you will lose less RP due to a loss when returning to the game after taking a hiatus.
Removed the bonus RP adjustment on the loser's end when there is a large upset. This means that if you defeat a player with much higher skill, you still get an extra boost up, but if you lose to a player of much lower skill, you do not get an extra boost down.
Updated to the latest version of the Hypersect engine. This results in some performance improvements and reduced download size. It should not affect the actual gameplay (and hopefully did not introduce any bugs).
Source
Changelog.gg summarizes and formats this update. How we read updates.
