In this update2
Full notes
Full Invercity update
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What changed
- UI and audio
- Balance
- Fixes
- Gameplay
- Maps
Invercity changes
Functional improvements
.
Changed the language setting to use the OS system language on first startup.
Fixed an issue where the cursor moves too fast in high frame rate environments, and revised the cursor movement speed.
Fixed an issue where the remote controller could not be acquired at the position where the puzzle was just about to be cleared.
Fixed an issue where the remote controller does not leave the puzzle when the player leaves the puzzle area to the left.
Fixed a bug that was not reflected when switching move count display options while playing a puzzle.
Reduced the size of player collisions slightly so that the player can now jump into a gap of one square.
Minor fixes
Fixed a bug that caused boxes to move momentarily.
Fixed a bug where skipping during a conversation would cause the studio to remain in the picture.
Fixed an issue where retrying during a conversation would cause the game to stop advancing.
Fixed an issue where skipping before the first puzzle of a stage would not skip correctly.
W4-A-2: Fixed a decorating mistakes in the terrain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
