In this update4
Full notes
Full Invasion of the Lizard People update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
Invasion of the Lizard People changes
First Major Update (v 1.0.001)
Thanks to everyone who has been playing Invasion of the Lizard People so far — this update includes a number of gameplay improvements, polish updates, fixes, and new features based on early feedback.
New Features
Added Tutorial system
Added Advanced Match Settings
Added in-game voice clips for a more lively gameplay experience
Added a key bind (TAB by default) to display individual player kills during matches
Gameplay & UI Improvements
Improved enemy spawning system
Improved UI flow and general usability
Improved key rebinding system
Updated interact prompt anchoring
Updated player name tags
Visual Upgrades
Temporary AI-generated main menu background replaced
Upgraded player materials
Updated emissive materials
Updated pickup aura particle effects
Updated barrier particle effects
Improved snow environment surface textures
Fixes
Fixed enemy shadow pop-in during spawning
Fixed occasional enemy gliding issue
More updates, polish, features, and content are already in progress.
👉 Wishlist Invasion of the Lizard People on Steam:
[dynamiclink href="https://store.steampowered.com/app/4621860/Invasion_of_the_Lizard_People"]
Source
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