Repeated intro
Greetings Neo Earthers! I'm pleased to bring you a new update, in 1.8 you will find:
What changed
1 fix3 additions0 changes0 removals
addedGreetings Neo Earthers! I'm pleased to bring you a new update, in 1.8 you will find:
addedSmoother unit movement Gone are the 'unit fades out and then reappears in new location' type movement transitions, replaced with less choppy 'unit sprite glides to new location' type transitions to be easier on the eye.
addedMissed attack mechanic added Units can now sometimes miss their attack by random chance, with enemy units slightly more likely to miss than human ones.
fixedBugfixes: fixed multiple shadows spawning bug with civilian sprites
Invasion: Neo Earth changes
addedGreetings Neo Earthers! I'm pleased to bring you a new update, in 1.8 you will find:
addedSmoother unit movement Gone are the 'unit fades out and then reappears in new location' type movement transitions, replaced with less choppy 'unit sprite glides to new location' type transitions to be easier on the eye.
addedMissed attack mechanic added Units can now sometimes miss their attack by random chance, with enemy units slightly more likely to miss than human ones.
fixedBugfixes: fixed multiple shadows spawning bug with civilian sprites
Smoother unit movement Gone are the 'unit fades out and then reappears in new location' type movement transitions, replaced with less choppy 'unit sprite glides to new location' type transitions to be easier on the eye.
Missed attack mechanic added Units can now sometimes miss their attack by random chance, with enemy units slightly more likely to miss than human ones.
Bugfixes: fixed multiple shadows spawning bug with civilian sprites
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