HomeGamesUpdatesPricingMethodology
Steam News8 July 20214y ago

Inukari - Chase of Deception 1.1

Hey folks, thank you so much for all the feedback which I've received in the last few months.

In this update3

Full notes

Full Inukari - Chase of Deception update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks, thank you so much for all the feedback which I've received in the last few months. I've put a lot of effort and poured all my heart out in Inukari and will always work on it and my other projects for improvements.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Fixes
changedHey folks, thank you so much for all the feedback which I've received in the last few months. I've put a lot of effort and poured all my heart out in Inukari and will always work on it and my other projects for improvements.
fixedFixes and changesVisuals of the blades have been adjusted. Blue is the new white! • Inukari is now able to release the wall-grip if you press "down". • Now you can jump within 3 seconds if you fall down. • Some levels have been adjusted and some positions have been altered due to the flow of the game. • The V-sync bug problem for the "bugs" and "waterfalls" should've been fixed now. • A bug has been fixed, if you've pressed F10 in the menu. (All eyes on Raionky )!) A concluding word: I wish from all of my heart, that version 1.1 will bring you joy. Of course I may not please all of you or be agreeing in all opinions. I think that's okay. I just won't discuss about one topic: personal taste. Just saying :3 Kai Kieschnick Einzelartig Games

Inukari - Chase of Deception changes

changedHey folks, thank you so much for all the feedback which I've received in the last few months. I've put a lot of effort and poured all my heart out in Inukari and will always work on it and my other projects for improvements.
fixedVisuals of the blades have been adjusted. Blue is the new white! • Inukari is now able to release the wall-grip if you press "down". • Now you can jump within 3 seconds if you fall down. • Some levels have been adjusted and some positions have been altered due to the flow of the game. • The V-sync bug problem for the "bugs" and "waterfalls" should've been fixed now. • A bug has been fixed, if you've pressed F10 in the menu. (All eyes on Raionky )!) A concluding word: I wish from all of my heart, that version 1.1 will bring you joy. Of course I may not please all of you or be agreeing in all opinions. I think that's okay. I just won't discuss about one topic: personal taste. Just saying :3 Kai Kieschnick Einzelartig Games

Even tho I don't want to twist myself and my visions of this game. Inukari is and will be a hard / difficult game. I don't even want to be nostalgic with it. It just fits. But I have some features for you to facilitate your gaming experience - for the ones who'd like to have it a little easier.

Features

Easy mode

is now inserted, which will heal you up, if you collect a heart.

Speedrun mode has been elaborated!

Now you can beat selected worlds and check out your latest times - or, like usual, beat the whole mode.

Fixes and changes

• Visuals of the blades have been adjusted. Blue is the new white! • Inukari is now able to release the wall-grip if you press "down". • Now you can jump within 3 seconds if you fall down. • Some levels have been adjusted and some positions have been altered due to the flow of the game. • The V-sync bug problem for the "bugs" and "waterfalls" should've been fixed now. • A bug has been fixed, if you've pressed F10 in the menu. (All eyes on Raionky)!) A concluding word: I wish from all of my heart, that version 1.1 will bring you joy. Of course I may not please all of you or be agreeing in all opinions. I think that's okay. I just won't discuss about one topic: personal taste. Just saying :3 Kai Kieschnick Einzelartig Games

Source

Steam News / 8 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.