In this update3
Full notes
Full Inukari - Chase of Deception update
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Repeated intro
Hey folks, thank you so much for all the feedback which I've received in the last few months. I've put a lot of effort and poured all my heart out in Inukari and will always work on it and my other projects for improvements.
What changed
- Gameplay
- Fixes
Inukari - Chase of Deception changes
Even tho I don't want to twist myself and my visions of this game. Inukari is and will be a hard / difficult game. I don't even want to be nostalgic with it. It just fits. But I have some features for you to facilitate your gaming experience - for the ones who'd like to have it a little easier.
Features
Easy mode
is now inserted, which will heal you up, if you collect a heart.
Speedrun mode has been elaborated!
Now you can beat selected worlds and check out your latest times - or, like usual, beat the whole mode.
Fixes and changes
• Visuals of the blades have been adjusted. Blue is the new white! • Inukari is now able to release the wall-grip if you press "down". • Now you can jump within 3 seconds if you fall down. • Some levels have been adjusted and some positions have been altered due to the flow of the game. • The V-sync bug problem for the "bugs" and "waterfalls" should've been fixed now. • A bug has been fixed, if you've pressed F10 in the menu. (All eyes on Raionky)!) A concluding word: I wish from all of my heart, that version 1.1 will bring you joy. Of course I may not please all of you or be agreeing in all opinions. I think that's okay. I just won't discuss about one topic: personal taste. Just saying :3 Kai Kieschnick Einzelartig Games
Source
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