Full notes
Full Intuitive Level Design update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Intuitive Level Design changes
Your language choice is saved. Therefore, language selection screen is not displayed every time on game launch - From now on an active language is highlighted In the language selection menu - When opening Loogbook, last picked up commentary node is highlighted - In the tutorial level, input hints appear based on tutorial flow - In the chapter "Symbol Language", commentary node has been moved to another spot
Source
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