Repeated intro
What changed
3 fixes1 addition2 changes0 removals
- Maps
- Gameplay
- UI and audio
- Fixes
- Performance
changedIn this update, we were able to boost performance on Checkpoint , with some players reporting an additional 100+ FPS on the map. We wanted to release that as soon as possible since we know how important that is too enjoying the map. So if you had any issues with the map before, please try it out now and let us know in the official Discord
addedSome additional fixes were added as well:
fixedFixesEliminated an audio glitch when disconnecting from or changing maps at the end of matches.
fixedFixesEliminated a visual artifact when disconnecting from or changing maps at the end of matches.
fixedFixesFixed a glitch that allowed players to lean through walls in certain areas.
changedFixesImproved texture memory optimization for sniper reticles and bloon, with more improvements to come.
Intruder changes
changedIn this update, we were able to boost performance on Checkpoint , with some players reporting an additional 100+ FPS on the map. We wanted to release that as soon as possible since we know how important that is too enjoying the map. So if you had any issues with the map before, please try it out now and let us know in the official Discord
addedSome additional fixes were added as well:
fixedEliminated an audio glitch when disconnecting from or changing maps at the end of matches.
fixedEliminated a visual artifact when disconnecting from or changing maps at the end of matches.
fixedFixed a glitch that allowed players to lean through walls in certain areas.
In this update, we were able to boost performance on Checkpoint, with some players reporting an additional 100+ FPS on the map. We wanted to release that as soon as possible since we know how important that is too enjoying the map. So if you had any issues with the map before, please try it out now and let us know in the official Discord
Some additional fixes were added as well:
Fixes
Eliminated an audio glitch when disconnecting from or changing maps at the end of matches.
Eliminated a visual artifact when disconnecting from or changing maps at the end of matches.
Fixed a glitch that allowed players to lean through walls in certain areas.
Improved texture memory optimization for sniper reticles and bloon, with more improvements to come.