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Steam News27 August 202510mo ago

Version 1.4.5

Hey folks! This patch fixes all sorts of issues recently reported by the community.

Full notes

Full Intravenous 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks!

What changed

2 fixes0 additions2 changes0 removals
  • Gameplay
  • Security
  • Fixes
changed'COLLATERAL' CAMPAIGN CHANGES - the Nightclub level interior music track the game was using was an incorrect, outdated version - the music has been updated to the proper version
fixedBASE GAME CHANGES - Binary Trigger weapon mod changes: * the mod no longer applies the shot cooldown when releasing the trigger, allowing for much quicker follow-up shots * the mod now slightly increases spread-per-shot * fixed errata with the binary trigger involving holding down the fire key, opening various menus, and letting go of the fire key at various points in the menu - added extra measures to ensure corrupt or incorrect (from user tampering) data fields in the 'gamedata.iv' file would be returned to their normal type on game start - staged reloads enabled on the sawed-off shotgun - fixed a performance regression involving sprinklers on very long play sessions - fixed an issue with reloads when trying to pick up nearby ammo pickups using the "Unload nearby weapons" key - fixed the "line-of-sight broken" icon being displayed over security cameras indefinitely if the security camera operator is killed/etc. while the icon is present - fixed action-based experience limits not being properly saved & loaded - fixed being able to reset the game to last save during credits by clicking R in the pause menu, causing all sorts of issues
fixedMODDING - fixed being unable to list through all the subscribed/submitted mod pages in the in-game mod management menu - fixed 'decor' class being marked as a "fighter" NPC which caused them to erroneously react to things they shouldn't
changedMAP EDITOR CHANGES - fix for a rare crash when doing various things with light sources

This patch fixes all sorts of issues recently reported by the community.

'COLLATERAL' CAMPAIGN CHANGES - the Nightclub level interior music track the game was using was an incorrect, outdated version - the music has been updated to the proper version

BASE GAME CHANGES - Binary Trigger weapon mod changes: * the mod no longer applies the shot cooldown when releasing the trigger, allowing for much quicker follow-up shots * the mod now slightly increases spread-per-shot * fixed errata with the binary trigger involving holding down the fire key, opening various menus, and letting go of the fire key at various points in the menu - added extra measures to ensure corrupt or incorrect (from user tampering) data fields in the 'gamedata.iv' file would be returned to their normal type on game start - staged reloads enabled on the sawed-off shotgun - fixed a performance regression involving sprinklers on very long play sessions - fixed an issue with reloads when trying to pick up nearby ammo pickups using the "Unload nearby weapons" key - fixed the "line-of-sight broken" icon being displayed over security cameras indefinitely if the security camera operator is killed/etc. while the icon is present - fixed action-based experience limits not being properly saved & loaded - fixed being able to reset the game to last save during credits by clicking R in the pause menu, causing all sorts of issues

MODDING - fixed being unable to list through all the subscribed/submitted mod pages in the in-game mod management menu - fixed 'decor' class being marked as a "fighter" NPC which caused them to erroneously react to things they shouldn't

MAP EDITOR CHANGES - fix for a rare crash when doing various things with light sources

Source

Steam News / 27 August 2025

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