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Steam News13 August 202510mo ago

Version 1.4.3

Hey folks! This update tweaks several aspects of the game. BASE GAME CHANGES - the "Times heard" end-screen statistic will now be incremented by goons and pedestrians only if they become suspicious or alert (fixes an is

In this update1

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Full Intravenous 2 update

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Repeated intro

Hey folks!

What changed

0 fixes0 additions3 changes0 removals
  • UI and audio
  • Performance
changedBASE GAME CHANGES - the "Times heard" end-screen statistic will now be incremented by goons and pedestrians only if they become suspicious or alert (fixes an issue where walking next to pedestrians would increase the "Times heard" stat, even though there was nothing suspicious about walking around close to them) - russian localization updates - goons will no longer react to elevator doors opening/closing - added missing localization for Mercenarism level names
changedOPTIMIZATIONS - minor CPU optimizations to reduce CPU spikes when a lot of things are happening at once
changedCONTROLLER CHANGES - various UI fixes when using a controller

Intravenous 2 changes

changedBASE GAME CHANGES - the "Times heard" end-screen statistic will now be incremented by goons and pedestrians only if they become suspicious or alert (fixes an issue where walking next to pedestrians would increase the "Times heard" stat, even though there was nothing suspicious about walking around close to them) - russian localization updates - goons will no longer react to elevator doors opening/closing - added missing localization for Mercenarism level names
changedOPTIMIZATIONS - minor CPU optimizations to reduce CPU spikes when a lot of things are happening at once
changedCONTROLLER CHANGES - various UI fixes when using a controller

This update tweaks several aspects of the game.

BASE GAME CHANGES - the "Times heard" end-screen statistic will now be incremented by goons and pedestrians only if they become suspicious or alert (fixes an issue where walking next to pedestrians would increase the "Times heard" stat, even though there was nothing suspicious about walking around close to them) - russian localization updates - goons will no longer react to elevator doors opening/closing - added missing localization for Mercenarism level names

OPTIMIZATIONS - minor CPU optimizations to reduce CPU spikes when a lot of things are happening at once

CONTROLLER CHANGES - various UI fixes when using a controller

MODDING CHANGES - decor, prologueactor, and follower class NPCs have been made to never log hearing player-made noises as noise

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

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Source

Steam News / 13 August 2025

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