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Full Intoxicated Driver update
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What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Server
- Fixes
Intoxicated Driver changes
Powerups
We added powerups that you can enable/disable with the game options (under fun settings). There are 7 powerups, with the possibility of more in the future! Also, all the powerups have challenges associated with them. Below are all the powerups with a description of what they do:
Infinite Boosts
This one is pretty explanatory, as you get infinite boosts and less recharge delay between boosts for a short period!
Super Damage
This powerup gives you, and you alone, super damage for a short period of time. This is super useful to take out other alcoholics in the default game mode, or defend your flag in capture the flag (and of course much more).
Super Honk
Probably the most fun powerup, as it allows you to launch any nearby players away from you whenever you honk. Plus, it has a cool looking effect.
Jump Height
This powerup increases your jump height (for a period of time) so you can reach the skies :)
Shield
The shield makes it so the next time you take damage, you don't take any (lasts until you take damage).
Water
This powerup reduces how drunk you are!
HP
This powerup repairs your car so you can survive longer!
UI Overhaul
We completely redid the UI to make it so controllers can work on them while also improving the look/feel! We are happy to say the game (in theory) should fully work with controllers! There may be some bugs and we have some improvements we want to make, but everything should work!
Alcohol Spawning Overhaul
We overhauled how alcohol is spawned so no matter how many players you are playing with, everyone can get drunk! We also increased the overall amount of alcohol throughout the maps to make the game more true to its name :).
Semi Large Improvements
Made it so there is no player collision when spawning!! (this helps a lot)
Overdosing button that allows you to respawn if you are too drunk/stuck somewhere
Added chatting so you can talk with people you aren't in a call with!
You now spawn with max boosts
Added search bar to friends list
Redid gamemode icons
Increased the height of the racing border on dunes so you don't fly over it
Small Improvements
Increased max public lobby size to 20
Changed map order in map selector so better maps are higher
The drunkenness effect now goes away immediately after you die
Added a host public lobby button to the mainmenu
Redid wording for randomly pick cop option to make it more intuitive
Jumping sounds are quieter
Added a checkpoint sound effect
Added private/public lobby text in both the main menu and server browser to make it more user friendly
Better sound effect for flaming hoops
Made racing checkpoints darker (easier to see)
Bug Fixes
Waiting for players text doesnt randomly appear anymore
Magical library checkpoints fixed so you don't fall off the map after spawning
Fixed some landscape issues on Dunes
Fixed some collision issues on all maps
Fixed some checkpoint positions on dunes
Fixed some cosmetic spawn points on the rocket ship
Source
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