Full notes
Full Into the Void update
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Repeated intro
Hello everyone, We continue our updates to improve all the aspects of the game, thank you again for all your feedback, we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update! PATCH INTO THE VOID 1.2 :
What changed
- Gameplay
- Events
- Balance
- Fixes
- Ship's subsystems addedYou can now focus a specific part of the ennemy ship! Big shields? Destroy the shield generator first to reduce its efficiency. This new aspect is a part of our global plan to make the fights more interesting and intense, more is coming :)
Ship's status changes are being shown on the right of the screen: We erase the annoying popup coming during your travels and replace it with a notification system. If you need more information, just click on it to display the popup.
Planets now have quest name on preview instead of event name
Rockets are now more accurate
Broken armor now calculates correctly
Better enemy queue highlighting
Research preview now contains it's price
AI fixes
Refuel icon is now fixed
The patch is available for everybody. Please comment here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
