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Steam News6 September 20223y ago

Into the Breach version 1.2.82 Update

Our most recent update is now live! Full patch notes below. Let us know if you come across any problems (email us at contact@subsetgames.com).

Full notes

Full Into the Breach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedImproved save file backup system to prevent data loss -Fixed: Bonus Objectives were being improperly blocked for some missions, resulting in bad combinations -Enemies that are supposed to not overlap should no longer spawn together (Blobbers + Spiders, etc.) -Fixed some prediction UI and consistency to weapon effects in corner cases -Miner Inconvenience will no longer count mountain destruction twice -Spiderlings are now "Minor" enemies -- they will not receive Psion bonuses and do not count towards objectives 'kills' -Vek Hormones will now stack with Enrage Shot, contributing its bonus damage when Enraging an enemy -Can no longer Enrage frozen enemies -Closer / Opener / Conservative will correctly apply their bonuses as soon as the pilot levels up -Fixed: Could not select Invulnerable pilots if they died the same battle as starting a new Timeline -Fixed: Conservative Pilots would sometimes continue giving their ability post-death -Void Shocker will not count hitting a rock as hitting a unit -Fixed: On "Fast" Combat Speed, enemies could push corpses from previous turns into things -Spider Psion eggs will not longer fall on Time Pods -Adrenaline Pilot Skill will now correctly count multi-kill turns -Fixed some maps that could create trapped units -Fixed some problems with touch UI tooltips -Void Shocker will not longer effect Bot enemies -Can now Enrage and Control the VIP Trucks and Mine-Bots -Fixed some issues with notifications for Pilot Death / Pilot Level Up -Repair Platforms now repair 10 damage (fully repairing any Mech) instead of 4 -"Feed the Flames" achievemnet will no longer count enemy or environment attacks -Spider Boss will no longer spawn outside of its mission (only works on its mission) -Technician Perk will correctly count towards the "Stay With Me" achievement -Secret Squad Pilots will no longer receive the "Invulnerable" or the "Popular Hero" skills -More tooltip, minor rendering, and text issues fixed

Into the Breach changes

changedImproved save file backup system to prevent data loss -Fixed: Bonus Objectives were being improperly blocked for some missions, resulting in bad combinations -Enemies that are supposed to not overlap should no longer spawn together (Blobbers + Spiders, etc.) -Fixed some prediction UI and consistency to weapon effects in corner cases -Miner Inconvenience will no longer count mountain destruction twice -Spiderlings are now "Minor" enemies -- they will not receive Psion bonuses and do not count towards objectives 'kills' -Vek Hormones will now stack with Enrage Shot, contributing its bonus damage when Enraging an enemy -Can no longer Enrage frozen enemies -Closer / Opener / Conservative will correctly apply their bonuses as soon as the pilot levels up -Fixed: Could not select Invulnerable pilots if they died the same battle as starting a new Timeline -Fixed: Conservative Pilots would sometimes continue giving their ability post-death -Void Shocker will not count hitting a rock as hitting a unit -Fixed: On "Fast" Combat Speed, enemies could push corpses from previous turns into things -Spider Psion eggs will not longer fall on Time Pods -Adrenaline Pilot Skill will now correctly count multi-kill turns -Fixed some maps that could create trapped units -Fixed some problems with touch UI tooltips -Void Shocker will not longer effect Bot enemies -Can now Enrage and Control the VIP Trucks and Mine-Bots -Fixed some issues with notifications for Pilot Death / Pilot Level Up -Repair Platforms now repair 10 damage (fully repairing any Mech) instead of 4 -"Feed the Flames" achievemnet will no longer count enemy or environment attacks -Spider Boss will no longer spawn outside of its mission (only works on its mission) -Technician Perk will correctly count towards the "Stay With Me" achievement -Secret Squad Pilots will no longer receive the "Invulnerable" or the "Popular Hero" skills -More tooltip, minor rendering, and text issues fixed

Our most recent update is now live! Full patch notes below. Let us know if you come across any problems (email us at contact@subsetgames.com).

-Improved save file backup system to prevent data loss -Fixed: Bonus Objectives were being improperly blocked for some missions, resulting in bad combinations -Enemies that are supposed to not overlap should no longer spawn together (Blobbers + Spiders, etc.) -Fixed some prediction UI and consistency to weapon effects in corner cases -Miner Inconvenience will no longer count mountain destruction twice -Spiderlings are now "Minor" enemies -- they will not receive Psion bonuses and do not count towards objectives 'kills' -Vek Hormones will now stack with Enrage Shot, contributing its bonus damage when Enraging an enemy -Can no longer Enrage frozen enemies -Closer / Opener / Conservative will correctly apply their bonuses as soon as the pilot levels up -Fixed: Could not select Invulnerable pilots if they died the same battle as starting a new Timeline -Fixed: Conservative Pilots would sometimes continue giving their ability post-death -Void Shocker will not count hitting a rock as hitting a unit -Fixed: On "Fast" Combat Speed, enemies could push corpses from previous turns into things -Spider Psion eggs will not longer fall on Time Pods -Adrenaline Pilot Skill will now correctly count multi-kill turns -Fixed some maps that could create trapped units -Fixed some problems with touch UI tooltips -Void Shocker will not longer effect Bot enemies -Can now Enrage and Control the VIP Trucks and Mine-Bots -Fixed some issues with notifications for Pilot Death / Pilot Level Up -Repair Platforms now repair 10 damage (fully repairing any Mech) instead of 4 -"Feed the Flames" achievemnet will no longer count enemy or environment attacks -Spider Boss will no longer spawn outside of its mission (only works on its mission) -Technician Perk will correctly count towards the "Stay With Me" achievement -Secret Squad Pilots will no longer receive the "Invulnerable" or the "Popular Hero" skills -More tooltip, minor rendering, and text issues fixed

Source

Steam News / 6 September 2022

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