Update log
Full Interstellar Sentinel update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Performance
Happy holidays, friendoes, it's been a wild year. Your support means everything to us, and we wish you the very best in your gaming adventures! Thank you for being on this journey with us to craft modern retro games with that tight gameplay you've come to love from us!
Brand new RRG Caravan level added.
More audio polish with enemy death sounds and attacks.
Tuned up quite a few underperforming weapon sets, like the BFM (Big Fuggin Missile), to now have homing missiles on the power shot.
Added auto bomb on death for the Caravan levels
Performance optimizations for potato computers and improved bullet patterns when the CPU is overtaxed.
Various bug fixes and polish.
Here is my developer playthrough and commentary. It was a lot of fun
Source
