Interstellar Sentinel
Steam News 19 March 20242y ago

Build 2.4.0 is now live with moar polish, tuning and bug fixes!

General: - Increased DBK wing flap animation speed a bit because he was being a little too lazy - Fixed up on hit visual effect triggering at the wrong time with environmental conditions - Lesser Demons now get sucked b…

Update log

Full Interstellar Sentinel update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
fixedGeneral:Increased DBK wing flap animation speed a bit because he was being a little too lazy - Fixed up on hit visual effect triggering at the wrong time with environmental conditions - Lesser Demons now get sucked back to hell in a more fitting way than a wimpy little explosion - Intro Cutscene, fix fire sorting issue on ship
fixedAudio:Original Sound Track updates are now present in game with almost every music piece updated - New track Zenwards added to game ending sequence - Boss Defeat audio transitions are now improved across the game - Laser Stasis Auto weapon: impact sound effects are now improved - Fixed up Lesser Demon exploding sfx triggering
changedWeapons:Ringshot short beam damage buffed & now functionality with 300% try hard beam functionality - Weapons: Infinilaser got a small damage buff - Vertical spread weapon set, auto missile weapon now shreds like a beast
fixedLevel01:Fortress of Flesh wall now has infernal flame on the backside to showcase the folly of trying to backside cheese it - Fixed overlapping fog in the foreground leading up to the fortress of flesh boss
changedLevel 03:Adjusted Pacifist Mode top weapon set award to help combat the insanity fo the monster trophy waves of evil Head Toss enemies
fixedLevel 04:Fixed up Soul Blight Reaper missing teleportation effects - Advanced monster trophy appeared after boss timeout - Adjusted advanced monster trophy path of lesser demons. - New text and arrow graphics now appear to draw attention to the exit portal during rank screen - Pushed out Gondus boss fight time out and fixed a number of bugs that had the advanced monster trophy appearing during the ranked screen

General:

- Increased DBK wing flap animation speed a bit because he was being a little too lazy - Fixed up on hit visual effect triggering at the wrong time with environmental conditions - Lesser Demons now get sucked back to hell in a more fitting way than a wimpy little explosion - Intro Cutscene, fix fire sorting issue on ship

Audio:

- Original Sound Track updates are now present in game with almost every music piece updated - New track Zenwards added to game ending sequence - Boss Defeat audio transitions are now improved across the game - Laser Stasis Auto weapon: impact sound effects are now improved - Fixed up Lesser Demon exploding sfx triggering

Weapons:

- Ringshot short beam damage buffed & now functionality with 300% try hard beam functionality - Weapons: Infinilaser got a small damage buff - Vertical spread weapon set, auto missile weapon now shreds like a beast

Level01:

- Fortress of Flesh wall now has infernal flame on the backside to showcase the folly of trying to backside cheese it - Fixed overlapping fog in the foreground leading up to the fortress of flesh boss

Level 03:

- Adjusted Pacifist Mode top weapon set award to help combat the insanity fo the monster trophy waves of evil Head Toss enemies

Level 04:

- Fixed up Soul Blight Reaper missing teleportation effects - Advanced monster trophy appeared after boss timeout - Adjusted advanced monster trophy path of lesser demons. - New text and arrow graphics now appear to draw attention to the exit portal during rank screen - Pushed out Gondus boss fight time out and fixed a number of bugs that had the advanced monster trophy appearing during the ranked screen

Developer Playthrough & Lite Commentary:

Source

Steam News / 19 March 2024

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