Full notes
Full Intermundia: Dungeons, Polygons & Magic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello there, gamers and readers!
What changed
- Gameplay
- Events
Intermundia: Dungeons, Polygons & Magic changes
Trinity Team and Excaliber are excited to announce a brand-new project: Intermundia: Dungeons, Polygons & Magic!
What is Intermundia: Dungeons, Polygons & Magic?
The evolution of gamebooks: read the book and play the video game!
A turn-based RPG inspired by the great classics
An exciting adventure full of twists and surprises
Intermundia: Dungeons, Polygons & Magic was created to innovate the gamebook experience. Players will read the story and make decisions from the physical book, while interactions will be managed through a video game on PC, consoles, or mobile devices.
The Steam demo offers an adapted version of the experience: it includes a digital book chapter that guides you through the story’s paragraphs until the adventure fully unfolds. Once the quest begins, you will dive straight into the action - exploring dungeons, battling enemies, and uncovering treasures... for a taste of what awaits in the final game!
If you love the project, add Intermundia: Dungeons, Polygons & Magic to your wishlist! And be sure to follow us on Kickstarter - we will soon be launching our crowdfunding campaign with amazing rewards!
Feel free to reach out with any questions or suggestions: we can’t wait to read your comments!
Kickstarter Campaign: https://www.kickstarter.com/projects/1684041218/intermundia-dungeons-polygons-and-magic
Source
Changelog.gg summarizes and formats this update. How we read updates.
