Full notes
Full InterImperium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Fixes
General game functions: - The maps will now be loaded when you click on the instead of having to press start game afterwards - Added a simple hint to movement (these will be made better and more structured in the future
Keybinds: - When pressimg p again, option menu disappears, added escape to close menu as well - Q and E to rotate left and right - X and Z to rotate up and down - Left mouse button to place towers has been added
Towers: - They now accurately fire regardless of angles or location of enemy. Previously the towers struggled to shoot when enemies were moving away from projectiles or sideways.
Fixed problem where the projectile was destroyed before hitting the enemy.
Options:
Added different resolutions - Added Fullscreen/Borderless/Windowed
Source
Changelog.gg summarizes and formats this update. How we read updates.
