Full notes
Full Interference: Dead Air update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, everyone!
What changed
- Gameplay
- UI and audio
We just wanted to take a moment to thank everyone who has played the game already! Your support means a lot. We're keeping an eye out for any bugs and feedback, and we will continue to roll out updates to address issues and improve the game. We're a small team with only two developers, but this is our first game and we want to make sure we're stepping up to the plate.
Speaking of which, update version 1.0.1 should be live now! This update addresses some confusion around endings and mechanics:
A notification will now appear when an ending is reached to clarify the "sandbox" mode
Crouching is now explained towards the beginning of the game
"Rotate" and "adjust held distance" mechanics are now specified in the UI for pickup objects
Character height has been reduced slightly
Source
Changelog.gg summarizes and formats this update. How we read updates.
