Full notes
Full Intelligent Design: An Evolutionary Sandbox update
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What changed
- Maps
Intelligent Design: An Evolutionary Sandbox changes
Patch Notes
Population counters are now checked for error once per in game day. The time acceleration may be introducing slight errors which will grow over time on extreamly long runs. This sanity check should deal with those errors.
Creatures can now no longer see things which are far above or below them, such as on the cliffs in the new map.
Our other game, Cycle 28 has made it to the final of the GDWC2018 fan favourite award. If you could support us by clicking the image below and voting for Cycle 28 we would really appreciate it. If you haven't bought Cycle 28 you can get 20% off in the Pill Bug Interactive Collection. Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
