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Steam News9 January 20265mo ago

First Minor Update and Adjustment(1.1)

The Divinize state will no longer cancel automatically, unless Divine Power drops below one segment or half a segment (when God's Eye is being released).

Full notes

Full 神探黄桂惟 INSPECTOR H.G.W. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes2 removals
  • Gameplay
  • Balance
removedThe Divinize state will no longer cancel automatically, unless Divine Power drops below one segment or half a segment (when God's Eye is being released).
changedThe hitbox of Haymaker has been expanded, reducing the chance of accidentally triggering God's Eye .
changedThe Divine Power cost for God's Eye (ray) has been reduced to half a segment. (Allows for continuous rapid-fire, reducing its perceived uselessness.)
changedThe Divine Power absorption range for all minor imps (excluding BOSS) has been slightly increased.
removedWhen hitting an enemy marked with Sigil , Divine Power is fully depleted. However, gaining one segment of Divine Power will no longer cancel the Divinize state.
changedThe two jeans near the first level's teleport have been nerfed. (Their movement speed is slightly slower, and their HP has been reduced.)

神探黄桂惟 INSPECTOR H.G.W. changes

removedThe Divinize state will no longer cancel automatically, unless Divine Power drops below one segment or half a segment (when God's Eye is being released).
changedThe hitbox of Haymaker has been expanded, reducing the chance of accidentally triggering God's Eye .
changedThe Divine Power cost for God's Eye (ray) has been reduced to half a segment. (Allows for continuous rapid-fire, reducing its perceived uselessness.)
changedThe Divine Power absorption range for all minor imps (excluding BOSS) has been slightly increased.
removedWhen hitting an enemy marked with Sigil , Divine Power is fully depleted. However, gaining one segment of Divine Power will no longer cancel the Divinize state.
  1. The Divinize state will no longer cancel automatically, unless Divine Power drops below one segment or half a segment (when God's Eye is being released).

  2. The hitbox of Haymaker has been expanded, reducing the chance of accidentally triggering God's Eye.

  3. The Divine Power cost for God's Eye (ray) has been reduced to half a segment. (Allows for continuous rapid-fire, reducing its perceived uselessness.)

  4. The Divine Power absorption range for all minor imps (excluding BOSS) has been slightly increased.

  5. When hitting an enemy marked with Sigil, Divine Power is fully depleted. However, gaining one segment of Divine Power will no longer cancel the Divinize state.

  6. The two jeans near the first level's teleport have been nerfed. (Their movement speed is slightly slower, and their HP has been reduced.)

Finally, thank you to all players who have played the game and written reviews. Have a great weekend!

Source

Steam News / 9 January 2026

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