Significant changes in the balance sheet. Suddenly dying, having a full margin of safety is now almost impossible. +Collision with large objects is now not fatal. +Electric discharges do less damage.
Full notes
Full INSPACE 2980 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
Balance
Gameplay
Fixes
addedSignificant changes in the balance sheet. Suddenly dying, having a full margin of safety is now almost impossible. +Collision with large objects is now not fatal. +Electric discharges do less damage. +Fully removed the inertia of the ship! (Too bad I didn't do it sooner. :) ) +Added a new ship's upgrade branch. (Instead of maneuverability) + Tillerium crystals (exp) are now saved after the defeat.
changedImproved visual perception. +Removed some distracting background objects. +Backgrounds have become less saturated, and do not attract too much attention. +Enemy bullets are now easy to distinguish from the background. All enemy bullets now have a common hallmark. +Tillerium Crystals are also better marked against the general background. (XP)
fixedOther +Now you can skip the dialog animation using the keys [A] or [D] or [LMB] + Fixed some minor bugs + Font updated
INSPACE 2980 changes
addedSignificant changes in the balance sheet. Suddenly dying, having a full margin of safety is now almost impossible. +Collision with large objects is now not fatal. +Electric discharges do less damage. +Fully removed the inertia of the ship! (Too bad I didn't do it sooner. :) ) +Added a new ship's upgrade branch. (Instead of maneuverability) + Tillerium crystals (exp) are now saved after the defeat.
changedImproved visual perception. +Removed some distracting background objects. +Backgrounds have become less saturated, and do not attract too much attention. +Enemy bullets are now easy to distinguish from the background. All enemy bullets now have a common hallmark. +Tillerium Crystals are also better marked against the general background. (XP)
fixedOther +Now you can skip the dialog animation using the keys [A] or [D] or [LMB] + Fixed some minor bugs + Font updated
Significant changes in the balance sheet. Suddenly dying, having a full margin of safety is now almost impossible. +Collision with large objects is now not fatal. +Electric discharges do less damage. +Fully removed the inertia of the ship! (Too bad I didn't do it sooner. :) ) +Added a new ship's upgrade branch. (Instead of maneuverability) + Tillerium crystals (exp) are now saved after the defeat.
Improved visual perception. +Removed some distracting background objects. +Backgrounds have become less saturated, and do not attract too much attention. +Enemy bullets are now easy to distinguish from the background. All enemy bullets now have a common hallmark. +Tillerium Crystals are also better marked against the general background. (XP)
Other +Now you can skip the dialog animation using the keys [A] or [D] or [LMB] + Fixed some minor bugs + Font updated