Full notes
Full Inside The Crystal Mountain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
A new update containing improvements and balances has just been released. Specifically:
Balanced the damage and attack speed of enemies: this change aims to achieve a more enjoyable experience without sacrificing the overall difficulty of the game
Added a better graphical effect when an enemy is hit
Improved the text of some items
When playing with a controller, the first enemy hit is automatically locked
Minor quality of life improvements
Thanks to everyone who provided feedback and to everyone who played the game!
For all those who have abandoned it or haven't played it yet, we recommend trying it again with this new version and if you have any feedback we are here to listen!
Source
Changelog.gg summarizes and formats this update. How we read updates.
