In this update3
Full notes
Full Insectile update
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What changed
- Gameplay
- Events
- UI and audio
- Fixes
Insectile changes
Version 1.1.0 of the Insectile Demo is here!
Gameplay Additions
Added 2 new Insectiles.
Added a new room off of the pumpkin patch.
Added 3 Insectile variants which are recolored versions of existing Insectiles with different encounter effects.
Every sparkly encounter now contains a variant.
Sparkly encounters now respawn, but will not continue to drop Soft Silk after the first encounter.
The previously named “Blossomed Raindrop” is now a variant of the Apex Raindrop.
Added the “Smash” effect which can clear shells, lemons, and rocks.
Jam Drops now use the Smash effect.
Great Walking Geode now uses the Smash effect.
Added a rematch with the Great Walking Geode which can be triggered by the "?" mushroom within the boss room after completing the demo.
Added New Game Plus which is a quick way to hop back into the demo with extra options, making many potential challenge runs now possible.
Please note: if you have previously completed the demo and cannot access New Game Plus, try opening up the completed save file and grabbing a save point radish.
User Interface Changes:
Added 4 additional save files.
Added toggles for sound and music.
Reorganized some menus in the game to now use tabs with icons.
The “capture” button is now called the “tame” button.
Added the tame gauge, which shows the probability of successfully taming an Insectile. It appears alongside the “tame” button.
Removed the “melee” button.
Added the “panic” button, which places a few random mushrooms for the player.
Damage pop-ups now bounce a tiny bit.
Every enemy attack is now telegraphed by a black thought bubble beside the opposing Insectile's health bar.
Glitches
Fixed a glitch where the Apex Raindrops would get stuck swimming on the overworld.
Fixed some other small glitches.
I have been super excited for this update! Please do not hesitate to reach out if you have any feedback on the demo.
I hope you all enjoy!
Source
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