What changed
0 fixes2 additions3 changes1 removal
addedToday we've released another quick update which fixes a few bugs that snuck into the co-op mode since the last game engine update! Based on your feedback we've also added a few tweaks to help new players get used to the game:
addedThe new game menu option now lets you choose a difficulty without going into options (aside from hell mode you can still change difficulty later in the options menu too!)
changedEnemies on the first two stages have slightly lower HP to ease the difficulty curve in the beginning of the game
removedThe tree monsters no longer block and the skeleton king will block less frequently on the forest stage and side quest
changedA helpful ghost will now teach you how to open their inventory when the first side quest is activated
changedIf you want to see some of the other changes in recent patches, you can also check out the changelog in the game manual on the Store page at: http://store.steampowered.com/manual/334190 Thanks again to all of you for the continued support and suggestions! -Chris and Daven Causal Bit Games
Insanity's Blade changes
addedToday we've released another quick update which fixes a few bugs that snuck into the co-op mode since the last game engine update! Based on your feedback we've also added a few tweaks to help new players get used to the game:
addedThe new game menu option now lets you choose a difficulty without going into options (aside from hell mode you can still change difficulty later in the options menu too!)
changedEnemies on the first two stages have slightly lower HP to ease the difficulty curve in the beginning of the game
removedThe tree monsters no longer block and the skeleton king will block less frequently on the forest stage and side quest
changedA helpful ghost will now teach you how to open their inventory when the first side quest is activated
Today we've released another quick update which fixes a few bugs that snuck into the co-op mode since the last game engine update! Based on your feedback we've also added a few tweaks to help new players get used to the game:
The new game menu option now lets you choose a difficulty without going into options (aside from hell mode you can still change difficulty later in the options menu too!)
Enemies on the first two stages have slightly lower HP to ease the difficulty curve in the beginning of the game
The tree monsters no longer block and the skeleton king will block less frequently on the forest stage and side quest
A helpful ghost will now teach you how to open their inventory when the first side quest is activated
If you want to see some of the other changes in recent patches, you can also check out the changelog in the game manual on the Store page at: http://store.steampowered.com/manual/334190 Thanks again to all of you for the continued support and suggestions! -Chris and Daven Causal Bit Games