In this update1
Full notes
Full INSANIO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
INSANIO changes
Yooo First update is out. Make your wishes for next update in comments tab.
Changelog:
Added segmenter/extender modules. It allows to change any unit into a worm
new worm-like (D-15 and D-35) units
Units will hold back from shooting through friendlies
New character trait: Jester (likes colors)
Schizo units no longer spawn naturally. They can still drop in as reinforcements, pilots of hangar spawned vehicles or from player deploying them
Player unit deployment is synchronised via time on target. This will minimize premature collisions
Side shooting units will no longer try to ram everything
New unit visual element: Leg
new spider-like (W-16) and turtle-like(W-14) units
Changed humanity counter to kill counter
Small balance changes. Don`t worry balance is still horrendous
Refurbishment rebalance
Changed "What now?" achievement to something achievable by mortals
Possible (aka I have no way of testing it) compatibility fix for GT730 graphics card
Have fun
Source
Changelog.gg summarizes and formats this update. How we read updates.
