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Steam News12 July 20169y ago

Update - Quest System, Envirorments, AI and Bugfixes!

Hi Everyone, Thanks for all the comments and feedback on the Community Hub and for all the feedback in your reviews.

Full notes

Full Insane Decay of Mind: The Labyrinth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Gameplay
changedImproved Quest System: Draggable quest objects, more intuitive logic
changedImproved Envirorments: More interactive hallways and jump-scares
changedImproved Narrative System: Cutscenes and writing on walls lead the player through the Insane Decay of Mind world
changedImproved Enemy AI
changedVarious improvements and bugfixes

Insane Decay of Mind: The Labyrinth changes

changedImproved Quest System: Draggable quest objects, more intuitive logic
changedImproved Envirorments: More interactive hallways and jump-scares
changedImproved Narrative System: Cutscenes and writing on walls lead the player through the Insane Decay of Mind world
changedImproved Enemy AI
changedVarious improvements and bugfixes

Hi Everyone, Thanks for all the comments and feedback on the Community Hub and for all the feedback in your reviews. We've taken on board everything you have been saying and we are still working on the game but we have a big update for you ready now! Changelog:

  • Improved Quest System: Draggable quest objects, more intuitive logic

  • Improved Envirorments: More interactive hallways and jump-scares

  • Improved Narrative System: Cutscenes and writing on walls lead the player through the Insane Decay of Mind world

  • Improved Enemy AI

  • Various improvements and bugfixes

Source

Steam News / 12 July 2016

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