Full notes
Full Ins[i]ght update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
Ins[i]ght changes
In this update of Insight, we have fixed several bugs, added 20 new card visuals, and introduced a sound effect to indicate the end of each turn. To make gameplay more diverse, we have also added new difficulty types that affect enemies.
Easy
50% health
-1 max energy
Normal
100% health
No change to energy
Hard
150% health
+1 max energy
Impossible
250% health
+2 max energy
Endless Mode
Starts at Easy settings
Health increases by 2% each turn
+1 max energy every 50 rounds
Finally, Steam Rich Presence has been added, allowing your friends to see your current in-game status.
Source
Changelog.gg summarizes and formats this update. How we read updates.
