Full notes
Full Inner Struggle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, everyone!
What changed
- Performance
- Balance
- Gameplay
- UI and audio
- Fixes
Another patch was just added to the game, including some optimizations, quality of life changes and bug fixes. Here are the listed changes:
Added visual feedback for the dodge’s cooldown duration
Added a tutorial section about dodging
Added an option to skip the tutorial
Added sound effects for when afflictions are triggered
Added sound effects for particles
Added sound effects for when expectation challenges end
Added the credits menu to the the title screen
Updated the splash screen
Updated the focus selection menu and other focus-related UI elements
Updated the game over menu’s buttons to match the diary’s layout
Updated the rocks' collision
Fixed the background disappearing for a short time if Sophie’s Burden was too high
Fixed a bug with Sophie’s attack animation
Fixed a bug that locked Sophie’s movement if she was hit by a flying enemy while being held by a hand
Fixed the Warden walking even after the run was lost
Good luck with the struggle! ~Somnitum
Source
Changelog.gg summarizes and formats this update. How we read updates.
