Full notes
Full Inner Peace update
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What changed
- Maps
- Gameplay
- Performance
Inner Peace changes
Major milestone achieved! We've worked hard over the last three weeks. Some major changes comming in with this build:
World 1: Green Village is now complete. Hub world with 6 playable maps. Each map comes with a set of achievements.
Progression System: Maps are now locked behind minimum required challenges and rings. Play carefuly to unlock the levels! And don't worry, your existing scores are migrated to this new system. Current stats are not affected!
Stats: Game always recorded your progress, but now each map shows you your best time and best score!
And many many more smaller improvements, polish and alterations:
Add camera fade in/fade out for scenes.
Hub system, where player can select the map.
Replaced the three diamonds with Stars. Looks better imo.
New, more gentle shadows.
And of course bugs:
Fix hand physics when grabbing with both hands.
Fix issue with inconsistent rocket shoot time.
Fix performance issues involving the collision events.
Fix inconsistent force calculations when bouncers too close to each other.
Improve grass render performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
