Full notes
Full Inner Abyss update
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What changed
- Gameplay
- Events
Inner Abyss changes
Hi everyone! We're just about 3 weeks away from launch and we're excited. Some of you might have noticed, some of you might have talked to us at Spillexpo last weekend, but for those who haven't seen our trailer yet: We have a demo out now on Steam!
It is very important to note that this is an early build and more polish will be added as we get closer to the finish line. We also have more content in the pipeline that will be ready for launch. Do I hear Boss music?
Even though it's just 3 weeks away, believe us, this is a small game with a dedicated team working around the clock. A lot things can and will change in the final release. The demo will give people a taste of the game. Experience Red Haven, try your hand at comboswitching light and heavy attacks, chain attacks by warping towards an enemy and challenge the mini boss if you dare!
We're still interested in feedback so please send us an e-mail at contact@paradice.dev if you'd like. You could also comment on this thread. Any feedback given will help us improve the game and give you the Inner Abyss experience that you deserve. We're also working on optimalization, trying to get it to run on mid-low end gaming computers. Are you experiencing framerate issues or lag? Please contact us and tell us your specs so we can better benchmark our game.
Thanks for reading, more updates coming soon. Enter the Abyss early if you dare! Follow us on our Social Media channels for updates and behind the scenes here: https://linktr.ee/paradicedev
Roll into Paradice, From us at Paradice Entertainment
Source
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