Full notes
Full Inn Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Fixes
- Events
After the last content update, we are releasing a new update that includes a few long-awaited features and bug fixes. Here are the details:
Added the ability to delete saved games.
NPC names now adapt based on the selected language.
Pet animations have been improved (especially for large dogs).
Nightstand mirroring issue has been fixed.
Floating food bug has been fixed.
6 new customer types have been added (based on the Fortune Teller model).
Missing flower decoration object names have been added.
A "Random Inn Name" button has been added.
Customers' happiness levels are now displayed in their profile.
The difficulty of many quests has been reduced. (When you load older saves, you might see the objective progress is higher than expected, the quest will be completed after a single progression. For example: 10/8 Tavern object, just place one more object and the quest will be completed.)
The first story event will now appear on day 9 instead of day 10.
❤️ from Evil Goose Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
