Full notes
Full INMATE: Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
INMATE: Survival changes
Added First Person View Mode - Improved Third Person Mode - Improved combat melee/ranged - Improved hit detection when using melee weapons - Changed crouch speed and animation - Fixed enemies patroling behaviour (not staying idle enough time to be stealth killed) - Fixed some AI behavior when enemies are listening to any sounds - Added footsteps sounds to enemies - Fixed Guns durability not decreasing - Fixed a bug when canceling a craft - Fixed save system not saving the exact hour (you would always be awake at 8am when loading) - Changed Rabbit's logic and model/animations - Improved Boar AI behaviour - Fixed a bug when building the top floor that caused it to auto destroy - Now some inventory will stack like rocks and others - Now it is possible to use the Torch and some melee weapons together such as Spear,Axe,Knife,Hammer - Fixed a bug that caused chests to spawn on the beach and not in the enemy camp
Source
Changelog.gg summarizes and formats this update. How we read updates.
