Full notes
Full Inkshade update
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What changed
- Maps
Fixed a bug where encounters could be selected while the path map was unrolling. - Fixed a bug where a unit reward box could be incorrectly offered after the final combat encounter. - Fixed a bug where a puzzle was not checking for the associated key item when evaluating the solved state. - Added a check to prevent certain effects from triggering while the game is paused. - Fixed a bug where certain circumnstances allowed pieces to be picked up while a combat encounter is starting. - Other minor visual tweaks/adjustments.
Source
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