In this update1
Full notes
Full 墨笔斗妖传 Inkbrush: The Demon Wars update
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What changed
- UI and audio
- Balance
- Fixes
- Gameplay
- Performance
墨笔斗妖传 Inkbrush: The Demon Wars changes
🔧 Bug Fixes
Fixed an interaction bug where certain materials caused sound effects to loop indefinitely after being collected.
Fixed a level-up logic bug that could cause save data to retain level-up progress even after a failed battle, and corrected display errors in HP values.
Fixed an issue with the "Close Call" skill where revived units incorrectly prompted “no tile available” despite a valid tile being present.
🎨 UI Improvements
The level-up window now auto-closes after upgrading.
Adjusted the position of the guiding arrow in the upgrade interface.
Fixed a bug where an English text label appeared blank.Steam post image
🧹 Optimization
Adjusted the general Qi regeneration rate from 50% of attack power to 30%.
Improved enemy attack range display: enemy attack ranges are now highlighted to assist player positioning; players now only see tiles that are actually attackable.
✨ New Feature
- Added a new "Dynamic Difficulty" optionwhen enabled, enemy strength will automatically scale at the start of battle based on the strength of the player’s team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
