Full notes
Full Ink Cipher update
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What changed
- Gameplay
- UI and audio
Ink Cipher v1.3 is out now, which brings major new changes and a large amount of extra content to the game.
Changes are as follows:
Content
77 new puzzles, bringing the total to 213
A few of the earlier puzzles have been tweaked and made later, with new puzzles taking earlier slots (1.2 save data reflects the move)
A few typos have been fixed in various puzzles
A few puzzles have been tweaked to make them easier
5 grid themes to choose from (original, classic, neon, wooden, metal)
Controls
You can now play with a keyboard and/or a gamepad - a virtual cursor shows up when using an analogue stick, and in-game, a selector accompanies d-pad use
Letter tiles can be dragged directly onto a space in the grid to set it
Letter tiles and filled grid spaces can be right-clicked to clear them
Grid spaces will light up with a preview of the letter it will be set to if you are currently moving a tile
Clicking or pushing A on a grid space will bring a radial menu up where you can move the mouse over an option, or tilt the left stick to select, and release it to either set it to a letter or clear it
When you have a radial menu open, you can also hit a letter A-Z on the keyboard to directly fill it
Menus
More-complete main menu system
Options menu allows adjustment of music and SFX volumes individually, which tileset you want in-game, sensitivity of analogue sticks (for controls) and showing/hiding the timer
A more in-depth help screen with multiple pages and images
Level select screen now has a few extras such as a scrollbar you can click and drag to navigate the puzzle selection faster
Times are now not shown on the level select screen if set to "Hide"
Misc
Sound effects for picking up and placing tiles changed
Altered Level Solved screen now shows extra details, more options (retry level, play next level) and does not obscure finished puzzle
Fixed a couple of bugs with the early undocumented radial menu seen in 1.2.1
Source
Changelog.gg summarizes and formats this update. How we read updates.
