HomeGamesUpdatesPricingMethodology
Steam News13 August 201510y ago

INK for Mac is Live!

Hello again! First of all, we would like to thank you all for the amazing response INK has had this first week.

Full notes

Full INK update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again! First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms. The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week. Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time. Cheers!

What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedHello again! First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms. The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week. Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time. Cheers!

Source

Steam News / 13 August 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.