Full notes
Full Injustice: Gods Among Us Ultimate Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Compatibility
- Server
- UI and audio
- Performance
Injustice: Gods Among Us Ultimate Edition changes
NetherRealm and Warner Bros. have released a patch today for Injustice: Gods Among Us Ultimate Edition to fix some issues related to Online and Framerate – details below:
Fixed issue related to players not being visible in rooms
Fixed the invite system to address simultaneous invites and invites that arrive after the player has started entering a match o Note: This fix changes the system so that invites arriving after entering a match or actively matchmaking are ignored
Fixed a desync when using chat in Big Picture mode
Fixed framerate issue related to cutscenes
We would like to clarify that a good network connection and a system capable of maintaining 60 fps are required in order to receive the best possible online experience:
Start with a machine that meets or exceeds the Recommended System Requirements
Run AutoConfigure from the Video Settings Option menu
If you experience any further performance problems, disable the most costly effects such as Anti-Aliasing
Make sure to watch the Ping display for opponents that have a rating of (4 = Good). Connections to a lower Ping value may slow down online play
Source
Changelog.gg summarizes and formats this update. How we read updates.
