Full notes
Full Infogrind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
Infogrind changes
We thank everyone who took the time to play the demo and leave feedback.
Since the demo's release, over 2,000 players have already played the game. Since the playtest was unavailable to us as planned, your feedback, comments, and suggestions have become our primary source of information for improving the game. Most of the changes in this update were made based on community feedback.
Changes in Patch 1.0
Extensive performance optimization work has been completed
New quests and a new final cutscene have been added
Upscaling support has been added in the game settings (DLSS is currently available)
The quest order has been changed for all three game days
Quests with overlapping gameplay mechanics have been removed
The game settings menu has been redesigned
Changes have been made to the weather and lighting system
New minigame hints have been added to the TAB menu
Numerous bugs and errors have been fixed
We continue to carefully review your feedback and are already working on the following improvements.
Please leave new feedback via our Google Form. It truly helps us make the game better and create it together with the player community.
Thank you for your support.
The bank is counting on you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
