What changed
0 fixes2 additions0 changes0 removals
addedPLAN 01 (original plan): - Optimization – fps improvement - Improved character animations and item animations - UI improvement - New biome – Arctic Region – shallow/deep - Saving Problem work
addedCUSTOM PLANS: (anything you guys proposed and would like to choose from here and comment down below): - Optimization – fps improvement - Base Building (will be hard and little chances of direct implementation but progress could be made) - Crafting Update – more craftables, crafting bench, large crafting station – boat, submarine (again a lot of work so little chance of implementing in December but progress could be made) - New biome – Arctic Region – shallow/deep - New biome – Blood Forest – deep - Caves Update – huge improvement to underground cave systems and tunnels - UI improvement - Improved character animations and item animations - Heavier development on story, lore and dialogue - Rework of a current biome you consider could have some improvement - More better controls – water sprinting, stamina … - Saving Problem work - Other bugs work or propositions – say in the comments
INFLUXIS changes
addedPLAN 01 (original plan): - Optimization – fps improvement - Improved character animations and item animations - UI improvement - New biome – Arctic Region – shallow/deep - Saving Problem work
addedCUSTOM PLANS: (anything you guys proposed and would like to choose from here and comment down below): - Optimization – fps improvement - Base Building (will be hard and little chances of direct implementation but progress could be made) - Crafting Update – more craftables, crafting bench, large crafting station – boat, submarine (again a lot of work so little chance of implementing in December but progress could be made) - New biome – Arctic Region – shallow/deep - New biome – Blood Forest – deep - Caves Update – huge improvement to underground cave systems and tunnels - UI improvement - Improved character animations and item animations - Heavier development on story, lore and dialogue - Rework of a current biome you consider could have some improvement - More better controls – water sprinting, stamina … - Saving Problem work - Other bugs work or propositions – say in the comments
I first want to thank everyone who played INFLUXIS from the start and after the update, your feedback really is especially important for me. However, now that I started college, I am very busy and have pretty much no time to spend on game dev so during holidays will be the main period where I could deliver more content. Therefore, the next update will probably be up only starting December. Nonetheless I would like to know what you guys would like me to focus more on the next update so I have a couple of propositions:
PLAN 01 (original plan): - Optimization – fps improvement - Improved character animations and item animations - UI improvement - New biome – Arctic Region – shallow/deep - Saving Problem work
CUSTOM PLANS: (anything you guys proposed and would like to choose from here and comment down below):
- Optimization – fps improvement
- Base Building
(will be hard and little chances of direct implementation but progress could be made) - Crafting Update – more craftables, crafting bench, large crafting station – boat, submarine (again a lot of work so little chance of implementing in December but progress could be made) - New biome – Arctic Region – shallow/deep - New biome – Blood Forest – deep - Caves Update – huge improvement to underground cave systems and tunnels - UI improvement - Improved character animations and item animations - Heavier development on story, lore and dialogue - Rework of a current biome you consider could have some improvement - More better controls – water sprinting, stamina … - Saving Problem work - Other bugs work or propositions – say in the comments