Full notes
Full InfinityVR update
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What changed
0 fixes1 addition0 changes0 removals
- Performance
addedSimplified operation: 1. Teleport: Hold the PAD with your left hand and face to the green circle you locked after 1 second. 2. Arrow Skill: Hold the trigger with your left hand and let the bow out. Then hold the trigger with your right hand to pull out the arrow, aim at the target and release the trigger with your right hand to shoot. 3. Mini map switch button: Change to the left-hand Menu button to prevent accidental touch. 4. Mini map skill: Add a system prompt to drop the position of the skill ball. Game mechanic adjustment: 1. Victory condition: Destroy the enemy's main Tower. 2. The tower/turret combines with the stronghold and changes the attack mechanism: The turret takes the troops as the first priority target, and the player can fight for the time to destroy. Tower will attack player if there is no troops in the turret attack range. 3. New barracks: The barrack also has a turret to help counterattack. After being destroyed, this route stops training troops, and the barrack cannot rebirth, if ignored, the main tower will be quickly destroyed by the troops. 4. Sky City Map Rules: After the game starts, there will be four airship artillery support, at 2.5 minutes, 5 minutes, 6.5 minutes, 8 minutes. player of the more strongholds can get support from their own airship, causing 1/3 of the highest health points damage to the enemy's main tower. End a match control within 6-8 minutes Feature addition: 1. Mission prompt system: First time of you play the game, the system will prompt the player the mission target. This prompt can be closed. 2. Stronghold defense turret reinforcement: The defensive turret will attack the player when there is no troops. And there is a red ray warning before attacking player. The attack of the tower can not be blocked, players need to move their body to dodge tower attacks. 3. Barrack mechanism: There are three barracks in each side. When destroyed, the route stops training troops and cause damage to the main tower at the same time. 4. Arrow skill adjustment: Now you can attack the building and the damage done to the building will be halved. 5.Bots enhancement: Added Bots defense talent, can use shield to block player and tower attacks, and Bots will take the initiative offensive enemy stronghold. 6. Added game lobby function: - The host can kick the player. - The host is free to add/remove Bots. - Players add mute/reject/block voice features. - Introduce the game mechanics of the map after joining the battle room. Scene optimization: 1. Adjust the scene material to reduce the graphics load. 2. Adjust the brightness of the scene. 3. Player/troops special effects adjustment.
InfinityVR changes
addedSimplified operation: 1. Teleport: Hold the PAD with your left hand and face to the green circle you locked after 1 second. 2. Arrow Skill: Hold the trigger with your left hand and let the bow out. Then hold the trigger with your right hand to pull out the arrow, aim at the target and release the trigger with your right hand to shoot. 3. Mini map switch button: Change to the left-hand Menu button to prevent accidental touch. 4. Mini map skill: Add a system prompt to drop the position of the skill ball. Game mechanic adjustment: 1. Victory condition: Destroy the enemy's main Tower. 2. The tower/turret combines with the stronghold and changes the attack mechanism: The turret takes the troops as the first priority target, and the player can fight for the time to destroy. Tower will attack player if there is no troops in the turret attack range. 3. New barracks: The barrack also has a turret to help counterattack. After being destroyed, this route stops training troops, and the barrack cannot rebirth, if ignored, the main tower will be quickly destroyed by the troops. 4. Sky City Map Rules: After the game starts, there will be four airship artillery support, at 2.5 minutes, 5 minutes, 6.5 minutes, 8 minutes. player of the more strongholds can get support from their own airship, causing 1/3 of the highest health points damage to the enemy's main tower. End a match control within 6-8 minutes Feature addition: 1. Mission prompt system: First time of you play the game, the system will prompt the player the mission target. This prompt can be closed. 2. Stronghold defense turret reinforcement: The defensive turret will attack the player when there is no troops. And there is a red ray warning before attacking player. The attack of the tower can not be blocked, players need to move their body to dodge tower attacks. 3. Barrack mechanism: There are three barracks in each side. When destroyed, the route stops training troops and cause damage to the main tower at the same time. 4. Arrow skill adjustment: Now you can attack the building and the damage done to the building will be halved. 5.Bots enhancement: Added Bots defense talent, can use shield to block player and tower attacks, and Bots will take the initiative offensive enemy stronghold. 6. Added game lobby function: - The host can kick the player. - The host is free to add/remove Bots. - Players add mute/reject/block voice features. - Introduce the game mechanics of the map after joining the battle room. Scene optimization: 1. Adjust the scene material to reduce the graphics load. 2. Adjust the brightness of the scene. 3. Player/troops special effects adjustment.
Simplified operation:
- Teleport: Hold the PAD with your left hand and face to the green circle you locked after 1 second.
- Arrow Skill: Hold the trigger with your left hand and let the bow out. Then hold the trigger with your right hand to pull out the arrow, aim at the target and release the trigger with your right hand to shoot.
- Mini map switch button: Change to the left-hand Menu button to prevent accidental touch.
- Mini map skill: Add a system prompt to drop the position of the skill ball. Game mechanic adjustment: 1. Victory condition: Destroy the enemy's main Tower. 2. The tower/turret combines with the stronghold and changes the attack mechanism: The turret takes the troops as the first priority target, and the player can fight for the time to destroy. Tower will attack player if there is no troops in the turret attack range. 3. New barracks: The barrack also has a turret to help counterattack. After being destroyed, this route stops training troops, and the barrack cannot rebirth, if ignored, the main tower will be quickly destroyed by the troops. 4. Sky City Map Rules: After the game starts, there will be four airship artillery support, at 2.5 minutes, 5 minutes, 6.5 minutes, 8 minutes. player of the more strongholds can get support from their own airship, causing 1/3 of the highest health points damage to the enemy's main tower. End a match control within 6-8 minutes Feature addition: 1. Mission prompt system: First time of you play the game, the system will prompt the player the mission target. This prompt can be closed. 2. Stronghold defense turret reinforcement: The defensive turret will attack the player when there is no troops. And there is a red ray warning before attacking player. The attack of the tower can not be blocked, players need to move their body to dodge tower attacks. 3. Barrack mechanism: There are three barracks in each side. When destroyed, the route stops training troops and cause damage to the main tower at the same time. 4. Arrow skill adjustment: Now you can attack the building and the damage done to the building will be halved. 5.Bots enhancement: Added Bots defense talent, can use shield to block player and tower attacks, and Bots will take the initiative offensive enemy stronghold. 6. Added game lobby function: - The host can kick the player. - The host is free to add/remove Bots. - Players add mute/reject/block voice features. - Introduce the game mechanics of the map after joining the battle room. Scene optimization: 1. Adjust the scene material to reduce the graphics load. 2. Adjust the brightness of the scene. 3. Player/troops special effects adjustment.
Source
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