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Steam News8 February 20224y ago

February 8 Hotfix Notes

Glad to see so many people interested in Infinite Voyager this week! So, here's a rundown of what's been fixed: Enemy ships will no longer instantly flee after a single ship gets away.

Full notes

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What changed

2 fixes0 additions0 changes1 removal
  • Fixes
  • Balance
  • Gameplay
fixedSo, here's a rundown of what's been fixed:
removedEnemy ships will no longer instantly flee after a single ship gets away. They will instead flee after their health gets low, or they blast your ship with enough pulse rounds to fry your engines.
fixedAnd that does it for this hotfix update.

Infinite Voyager changes

fixedSo, here's a rundown of what's been fixed:
removedEnemy ships will no longer instantly flee after a single ship gets away. They will instead flee after their health gets low, or they blast your ship with enough pulse rounds to fry your engines.
fixedAnd that does it for this hotfix update.

Glad to see so many people interested in Infinite Voyager this week!

So, here's a rundown of what's been fixed:

  • Enemy ships will no longer instantly flee after a single ship gets away. They will instead flee after their health gets low, or they blast your ship with enough pulse rounds to fry your engines.

And that does it for this hotfix update.

Keep the constructive feedback coming in.

And if you're a streamer, curator, let's player or reviewer who wants to check out Infinite Voyager, you can reach me at cghonegames@gmail.com

And remember: It is always ethical to steal from the Aeternus Corporation.

-Chris

Source

Steam News / 8 February 2022

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