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Steam News31 July 202623d ago

Update 1.1.0 - Cloud Saves, Bug Fixes & More

Hello everyone! First of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.

In this update2

Full notes

Full Infinite Ruins update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

10 fixes6 additions11 changes1 removal
  • Gameplay
  • Balance
  • Store
  • UI and audio
  • Fixes
  • Events
addedFirst of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.
changedWe've received a lot of valuable feedback from the community, and this update focuses on improving the overall experience with quality-of-life changes, Steam Deck improvements, bug fixes, and clearer game information.
addedImprovementsAdded Cloud Save support.
changedImprovementsImproved several upgrade descriptions to make their effects clearer.
changedImprovementsMost upgrades now display specific stats such as Damage , Probability , Duration , etc. instead of the generic Effect label.
addedImprovementsSwift Steps can now be purchased after unlocking either the Rock Golem or the Mechanic Golem , since it benefits all golems.

Infinite Ruins changes

addedFirst of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.
changedWe've received a lot of valuable feedback from the community, and this update focuses on improving the overall experience with quality-of-life changes, Steam Deck improvements, bug fixes, and clearer game information.
addedAdded Cloud Save support.
changedImproved several upgrade descriptions to make their effects clearer.
changedMost upgrades now display specific stats such as Damage , Probability , Duration , etc. instead of the generic Effect label.

First of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.

We've received a lot of valuable feedback from the community, and this update focuses on improving the overall experience with quality-of-life changes, Steam Deck improvements, bug fixes, and clearer game information.

If you're enjoying the game, please consider leaving a Steam review. It really helps an indie developer reach more players and continue improving the game.

Improvements

  • Added Cloud Save support.

  • Improved several upgrade descriptions to make their effects clearer.

  • Most upgrades now display specific stats such as Damage, Probability, Duration, etc. instead of the generic Effect label.

  • Swift Steps can now be purchased after unlocking either the Rock Golem or the Mechanic Golem, since it benefits all golems.

  • Treasure Golems now display a summary of all resources dropped when defeated.

  • Echo Mining pickaxes are now only shown when they actually hit a block and are easier to distinguish from the main pickaxe.

  • Improved gamepad and Steam Deck navigation in the Upgrades panel. Every slot in the grid can now be navigated, preventing confusing cursor jumps.

  • Added clearer antisynergy warnings to Frozen Depths and Ember Depths.

  • Added an option to disable the Upgrades and Golems button shake when new purchases become available.

  • Updated gamepad controls to better match common standards:

    • Right stick: Camera movement

    • Left stick: Cursor movement

  • Improved the Hands On achievement description. Fixed an issue where blocks destroyed by Echo Mining and Endless Excavation were not counted toward achievement progress.

  • Reduced the number of clicks required for interactive events to 5. Events with upgrades that reduce click requirements now require 7 clicks before upgrades are applied.

  • Removed the Restart option from the in-game menu.

  • Prestige upgrades now display links to their prerequisite upgrades, making progression easier to understand.

  • Reduced the upgrade requirements for Hidden Veins to appear

  • Added a help message when attempting to purchase Prestige upgrades from the read-only Prestige panel.

  • World Events now provide clearer guidance on how to interact with them.

  • Hold Shift while clicking to purchase 10 upgrade levels at once.

  • Updated default keyboard shortcuts:

    • Q: Upgrades Panel

    • E: Golems Panel

    • Tab: Stats Panel (replacing U, G, and O)

Bug Fixes

  • Fixed Treasure Golem particles only appearing after the first kill.

  • Fixed Minimalist and Pacifist Machines achievements unlocking incorrectly after loading a save.

  • Prevented UI navigation on certain panels while the game menu is open.

  • Fixed an issue preventing a new game from starting if the save file became corrupted. Added recovery support that allows continuing from a new run if prestige data remains intact.

  • Fixed incorrect resource bonus percentages displayed on Prestige upgrades.

  • Fixed tooltips getting stuck while navigating the Upgrades panel with a gamepad or Steam Deck.

  • Fixed several potential memory leak issues.

Thank you again for all your feedback and bug reports, they've been incredibly helpful.

If you've been enjoying Infinite Ruins, please consider leaving a Steam review. Every review helps more players discover the game and directly supports future updates.

Happy mining! ⛏️

Source

Steam News / 31 July 2026

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