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Steam News8 August 20261mo ago

Thanks for the 10,000 wishlists!

Hi everyone! I’m here to thank everyone who has supported this game. Today, we hit 10,000 wishlists!

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Full Infinite Backrooms update

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  • Events
addedThe original plan was to release the game alongside the movie, but a lot of life events happened along the way at same time. I changed jobs, moved to a new apartment, my son was born, my car broke down, and one of my cats was diagnosed with cancer (R.I.P Simba). :(

Infinite Backrooms changes

addedThe original plan was to release the game alongside the movie, but a lot of life events happened along the way at same time. I changed jobs, moved to a new apartment, my son was born, my car broke down, and one of my cats was diagnosed with cancer (R.I.P Simba). :(

Hi everyone!

I’m here to thank everyone who has supported this game. Today, we hit 10,000 wishlists! 🎉

I’m a solo developer working on this game, and as a software engineer, I learn a little more about game development every day, especially thanks to all the feedback and support from this community.

I first came up with the idea for this game about three years ago as a personal side project. I stopped development several times, but when I heard that a Backrooms movie was coming, I decided to start working on it much more seriously.

The original plan was to release the game alongside the movie, but a lot of life events happened along the way at same time. I changed jobs, moved to a new apartment, my son was born, my car broke down, and one of my cats was diagnosed with cancer (R.I.P Simba). :(

We’re creating something a little different here: a game that truly tries to capture the feeling and lore of the Backrooms. A procedural world that can extend into infinity, with endless rooms and levels that can continue to grow and evolve with the help of the community.

My goal is simple: I want to create something people genuinely enjoy, have fun with.

The game launches on August 14, 2026.

Thank you again for all your support. ❤️

10,000 wishlists means a lot to me, especially as a solo developer. I couldn’t have gotten this far without you.

Source

Steam News / 8 August 2026

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