What changed
0 fixes1 addition0 changes0 removals
addedThis is a huge milestone. I'm honestly terrified that we're here but I'm staying hopeful that I've put enough time and love into the few short hours that are available to make it an enjoyable experience. I thought I'd have more to type but it's 1am and I'm prewriting this and super tired lol ANYWAY! Thank you. Thank you thank you thank you thank you. To everyone that encouraged me, engaged across different platforms, offered advice, created an element in the demo or just had ANY sort of influence on INFINITAVERN, I'm grateful. Without you, it wouldn't be where it is, that being a playable state. I never thought I'd make a game, but here we are. If you enjoy the demo, I'm glad. If not, I'd love to hear why. I'd love for the community to build the game they want to play. My goal is to open up voting and polls for rooms, currencies, character types and other content in the future. If that sounds like something you'd enjoy, consider joining the discord to take part in that. Stay tuned, we've got 2 more rooms on the horizon, an auto battle system with recruitable bar patrons, new quirky characters, minigames and so, so much more. Again, thank you. I owe you all in one way or another. Insane to be at this point. Still can't believe it. Happy clicking ya'll. -Crow
INFINITAVERN changes
addedThis is a huge milestone. I'm honestly terrified that we're here but I'm staying hopeful that I've put enough time and love into the few short hours that are available to make it an enjoyable experience. I thought I'd have more to type but it's 1am and I'm prewriting this and super tired lol ANYWAY! Thank you. Thank you thank you thank you thank you. To everyone that encouraged me, engaged across different platforms, offered advice, created an element in the demo or just had ANY sort of influence on INFINITAVERN, I'm grateful. Without you, it wouldn't be where it is, that being a playable state. I never thought I'd make a game, but here we are. If you enjoy the demo, I'm glad. If not, I'd love to hear why. I'd love for the community to build the game they want to play. My goal is to open up voting and polls for rooms, currencies, character types and other content in the future. If that sounds like something you'd enjoy, consider joining the discord to take part in that. Stay tuned, we've got 2 more rooms on the horizon, an auto battle system with recruitable bar patrons, new quirky characters, minigames and so, so much more. Again, thank you. I owe you all in one way or another. Insane to be at this point. Still can't believe it. Happy clicking ya'll. -Crow
This is a huge milestone. I'm honestly terrified that we're here but I'm staying hopeful that I've put enough time and love into the few short hours that are available to make it an enjoyable experience. I thought I'd have more to type but it's 1am and I'm prewriting this and super tired lol ANYWAY! Thank you. Thank you thank you thank you thank you. To everyone that encouraged me, engaged across different platforms, offered advice, created an element in the demo or just had ANY sort of influence on INFINITAVERN, I'm grateful. Without you, it wouldn't be where it is, that being a playable state. I never thought I'd make a game, but here we are. If you enjoy the demo, I'm glad. If not, I'd love to hear why. I'd love for the community to build the game they want to play. My goal is to open up voting and polls for rooms, currencies, character types and other content in the future. If that sounds like something you'd enjoy, consider joining the discord to take part in that. Stay tuned, we've got 2 more rooms on the horizon, an auto battle system with recruitable bar patrons, new quirky characters, minigames and so, so much more. Again, thank you. I owe you all in one way or another. Insane to be at this point. Still can't believe it. Happy clicking ya'll. -Crow