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Latest Infinifactory updates
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- Infinifactory
UPDATE: Miscellaneous bug fixes
Today's update fixes a few miscellaneous bugs, including some lingering issues in the Linux build. Linux now saves to $XDG_DATA_HOME instead of always saving to "~/.local/share". If you have $XDG_DATA_HOME set to someth…
- Infinifactory
UPDATE: Linux fixes, quality settings
Today's patch fixes two Linux-specific bugs, one involving render textures and the other involving non-English locales. It also adds resolution and quality settings to the options menu, allowing players on all operating…
- Infinifactory
UPDATE: Linux fixes, quality settings
Today's patch fixes two Linux-specific bugs, one involving render textures and the other involving non-English locales. It also adds resolution and quality settings to the options menu, allowing players on all operating…
- Infinifactory
UPDATE: Small bug fixes
Today's patch fixes a few small bugs with teleporters and the simulation. It's really not very exciting.
- Infinifactory
UPDATE: Small bug fixes
Today's patch fixes a few small bugs with teleporters and the simulation. It's really not very exciting.
- Infinifactory
UPDATE: Infiniupdate #1 bug fixes
We just pushed a quick patch that fixes two bugs introduced in Infiniupdate #1: a bug where the game could get stuck after completing the last level of The Heist, and a crash when unlocking a new planet.
- Infinifactory
INFINIUPDATE #1 is now available!
The first major update for Infinifactory, INFINIUPDATE #1, has been released. Inlcuded are new puzzles, new mechanics, new features, and more. Find out all the details at the INFINIUPDATE #1 update page !
- Infinifactory
UPDATE: Infiniupdate #1
The Infiniupdate #1 patch has been released. More information is available here . NEW CONTENT A new mini-campaign, The Heist, has been added to the game. It adds seven puzzles to the game and introduces a new mechanic,…
- Infinifactory
UPDATE: Infiniupdate #1
The Infiniupdate #1 patch has been released. More information is available here . NEW CONTENT A new mini-campaign, The Heist, has been added to the game. It adds seven puzzles to the game and introduces a new mechanic,…
- Infinifactory
UPDATE: Recording and hotbar improvements, and more!
Recording Improvements The animated GIF recorder now supports solutions that create multiple products in parallel. The animated GIF recorder now exports at a higher resolution by default. Hotbar Improvements After many…
Small Update / Patch Notes - Infinifactory
UPDATE: Recording and hotbar improvements, and more!
Recording Improvements The animated GIF recorder now supports solutions that create multiple products in parallel. The animated GIF recorder now exports at a higher resolution by default. Hotbar Improvements After many…
Small Update / Patch Notes - Infinifactory
UPDATE: Animated GIF creation!
Today's update contains mostly bug fixes and art tweaks, but it also includes an exciting new feature: automatic animated GIF creation! If you press the recording key (F10 by default) on a puzzle that you have solved, a…
- Infinifactory
UPDATE: Animated GIF creation!
Today's update contains mostly bug fixes and art tweaks, but it also includes an exciting new feature: automatic animated GIF creation! If you press the recording key (F10 by default) on a puzzle that you have solved, a…
Small Update / Patch Notes - Infinifactory
UPDATE: Mac support, new art, alternate block type toggle, and more!
Today's update includes a lot of changes! Infinifactory now supports Mac OS X! Production Zone 2 has new, better looking textures. If you press the toggle type key (default: Alt) while looking at a block with an alterna…
- Infinifactory
UPDATE: Mac support, new art, alternate block type toggle, and more!
Today's update includes a lot of changes! Infinifactory now supports Mac OS X! Production Zone 2 has new, better looking textures. If you press the toggle type key (default: Alt) while looking at a block with an alterna…
- Infinifactory
UPDATE: Sandbox, rotation changes
We launched a pretty big update tonight, with the following changes: There is now a sandbox (the "test zone") that is unlocked after beating Skydock 19 (the second set of puzzles). It includes a new block, the toggle sw…

