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Steam News19 June 201511y ago

UPDATE: Infiniupdate #3

Infiniupdate #3 has been released! Read more about it here: http://www.zachtronics.

Full notes

Full Infinifactory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Performance
addedNew ContentAdded a new mini-campaign, Atropos Station, which includes six new puzzles about building things from inputs that require processing (i.e. evisceration).
addedNew ContentAdded a new mini-campaign, The Homeward Fleet, which includes six new puzzles about building massive products.
addedNew ContentAdded a new block type, the counter, which is a sensor that remembers how many blocks it has detected and triggers on a particular count.
addedNew ContentAdded a new block type, the painter, which sprays paint on the sides of other blocks as they pass by.
addedNew FeaturesAdded an "advanced" level editor, which allows you to build puzzles using the same tools that we use!
addedNew FeaturesAdded a new metric, block count, which tracks the number of blocks in your factory other than platforms.

Infinifactory changes

addedAdded a new mini-campaign, Atropos Station, which includes six new puzzles about building things from inputs that require processing (i.e. evisceration).
addedAdded a new mini-campaign, The Homeward Fleet, which includes six new puzzles about building massive products.
addedAdded a new block type, the counter, which is a sensor that remembers how many blocks it has detected and triggers on a particular count.
addedAdded a new block type, the painter, which sprays paint on the sides of other blocks as they pass by.
addedAdded an "advanced" level editor, which allows you to build puzzles using the same tools that we use!

Infiniupdate #3 has been released! Read more about it here: http://www.zachtronics.com/infiniupdate-3

New Content

  • Added a new mini-campaign, Atropos Station, which includes six new puzzles about building things from inputs that require processing (i.e. evisceration).

  • Added a new mini-campaign, The Homeward Fleet, which includes six new puzzles about building massive products.

  • Added a new block type, the counter, which is a sensor that remembers how many blocks it has detected and triggers on a particular count.

  • Added a new block type, the painter, which sprays paint on the sides of other blocks as they pass by.

New Features

  • Added an "advanced" level editor, which allows you to build puzzles using the same tools that we use!

  • Added a new metric, block count, which tracks the number of blocks in your factory other than platforms.

  • Added Steam trading cards.

  • Added more Steam achievements.

  • Added tips to the loading screen.

Bug Fixes

  • Blocks unlocked in the second campaign can now be used in every level of the second campaign.

  • You can now point at blocks you didn't build when using the area select tool.

  • Fixed a bug where extruded metal would flash red when eviscerated.

  • Added lots of performance improvements to rendering, saving, and the simulation.

Source

Steam News / 19 June 2015

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